﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

[RequireComponent(typeof(Camera))]
public class ScreenBlurEffect : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {

    }

    // Update is called once per frame
    void Update()
    {

    }

    void OnRenderImage(RenderTexture src, RenderTexture dst)
    {

    }

}
